Clients
Some of the amazing people I've had the pleasure of working with

Built the marketing website for Influence Minecraft, an in-game advertising and creator marketing platform.

Discord bot integrations for brand campaigns, working with Walmart and H&R Block across a 41k-member community.

Scalable Minecraft server infrastructure on Kubernetes with auto-scaling, gRPC microservices, and a custom admin panel. 300 peak CCU across 20+ services.
Modernised legacy quoting software for promotional products, achieving a 10x performance improvement and reducing errors from daily to monthly.

Website, billing panel, and dashboard for a Minecraft server hosting platform. Built with Next.js, Prisma, NextAuth, and Tailwind CSS.

Developed a modular minigame framework, and networked companion mod, for the House of Nightmares Twitch Rivals event.

Lead server developer for the Masayoshi Games Twitch Rivals event, reaching 50k+ concurrent viewers across 100+ creators with live broadcast integration.

Developing flexible, scalable, and maintainable Minecraft networks across OxyWire's servers.

Development of several Discord Bots to ease video production & event management.

A now-defunct Minecraft server network focused on high-quality minigames, built on a custom Kubernetes deployment system for high availability and minimal downtime.

Designing a scalable, Kubernetes-based, and performant Minecraft network, and integrating in-house "Play to Earn" features.

Working alongside an EXTREMELY talented team on seamless mod integration, enhancing the gameplay experience, while keeping the server magic alive.

Development for Craftadia and other Katalyst-owned Minecraft servers, updating legacy code and building new features.

Contributions to the Hyperium Minecraft Client.