Some of the amazing people I've had the pleasure of working with.
Development of the Cube Generator plugin for Skyblock.
Leading the development of both a minigame network & the server software behind the Masayoshi Twitch Rivals event.
Developing flexible, scalable, and maintainable Minecraft networks across OxyWire's servers.
Development of several Discord Bots to ease video production & event management.
Developing a scalable, highly-available, and performant Minecraft server network, scaled through a custom Kubernetes deployment system.
Designing a scalable, Kubernetes-based, and performant Minecraft network, and integrating in-house "Play to Earn" features.
Working alongside an EXTREMELY talented team on seamless mod integration, enhancing the gameplay experience, while keeping the server magic alive.
Development for Craftadia and other Katalyst-owned Minecraft servers, updating legacy code and building new features.
Contributions to the Hyperium Minecraft Client.
Copyright © Koding Development 2023
Stella, Software Engineer